Guild Meeting Log - 9th Dec 2007

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Moon Adamant
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Guild Meeting Log - 9th Dec 2007

Post by Moon Adamant »

[10:17] You: agenda: Alp Meadow: work to do
[10:17] You: Winter Holidays: work to do
[10:17] You: Next Projects
[10:17] Rose Springvale: :)
[10:17] You: ok
[10:17] Rose Springvale: i hae to leave to finish setting up for the concert in a few mintues
[10:17] Sonja Strom: ok
[10:17] You: i'll ask you help about reporting in some areas on AM, since i may not be very much uptodate
[10:17] Rose Springvale: so if you need me,
[10:18] You: ah, Rose, i'll call you then when we start Winter Holidays
[10:18] Sonja Strom: hi Brian
[10:18] Brian Livingston: Hi all :)
[10:18] You: hiya Brian :)
[10:18] Rose Springvale: oh, i'm here until my musician shows up
[10:18] You: ah ok
[10:18] Rose Springvale: and i hope the meeting is finished :)
[10:18] Rose Springvale: so you all come!
[10:18] Sonja Strom: are you bringing us presents?
[10:18] You: hmmm, let's do winter holidays then first of all
[10:18] Jon Seattle: perhaps put winter projects first?
[10:18] Jon Seattle: :)
[10:18] You: Rose, what do you need built?
[10:19] You: (and yes, i suddenly remembered i still have to have a look at teh CDS signs :D
[10:19] Rose Springvale: brian bult TWO ice areana last night
[10:19] Rose Springvale: and signs for me :)
[10:19] Rose Springvale: so he is my hero this week
[10:19] You: ooh yay Brian :)
[10:19] Rose Springvale: we need to dress up the sims a bit
[10:19] Jon Seattle: yay! :)
[10:19] You: ehehe very well deserved, i do agree :)
[10:19] Rose Springvale: we just bought soem beautiful wreaths
[10:19] Brian Livingston: De nada :)
[10:20] Rose Springvale: but .. ahem. i got a parcel full message when i tried to hang the third one. so i need to investigate
[10:20] Rose Springvale: was showing 685 open
[10:20] You: uh
[10:20] You: here in NFS?
[10:20] Sudane Erato: please be careful of prims
[10:20] Rose Springvale: in the platz
[10:20] Sudane Erato: we are down to 619
[10:20] Rose Springvale: yes, okay
[10:20] Sudane Erato: with the museum exhibit up, it is difficult
[10:20] Brian Livingston: Maybe the wreth fell slightly onto private property?
[10:20] Rose Springvale: oh, i haven't seen that
[10:21] Sudane Erato: yes, perhaps
[10:21] You: all that has to do with primmage should indeed be checked with Sudane
[10:21] Rose Springvale: i'll check brian
[10:21] Brian Livingston: I had that happen when working on the rink
[10:21] You: so Rose, you have all you need except Xmas decor?
[10:21] Sonja Strom: hi Symo
[10:21] You: hello Symo
[10:21] Danton Sideways: Hi Symo
[10:21] You: everyone, meet Symo who is a new citizen from AM :)
[10:21] Sudane Erato: hi Symo, have a seat :)
[10:21] Jon Seattle: Hi Symo :)
[10:21] Rose Springvale: hello symo!
[10:22] Symo Kurka: Hello evrybody:))
[10:22] You: Symo, Guild meetings are recorded and log published in the Guild Forum
[10:22] Rose Springvale: to answer your question moon, i think so
[10:22] Brian Livingston: Speaking of... I had a shapegen mishap and created a giant ring but I think I got all the prims back. However, those with platz fcing plots, if you find a big white prim about 4 meters off the ground, feel free to delte and accept my appolgies :p
[10:22] Brian Livingston shuts up and waves to Symo
[10:22] You: ok, i'll call for help on Xmas decor
[10:22] Sudane Erato: hi Delia :)
[10:22] Sonja Strom: hi Delia
[10:22] Delia Lake: hi everyone :)
[10:22] Rose Springvale: hi delia!
[10:23] Jon Seattle: Hi Delia :)
[10:23] You: i personally don't offer myself... if you saw my puny Xmas tree iRL you'd understand why :D
[10:23] You: hi Delia :)
[10:23] Rose Springvale: we will keep it simple and classic.. it would be great if the shop owners would do their stores
[10:23] You: eeek
[10:23] You: sighs
[10:23] Rose Springvale: smiles
[10:24] Jon Seattle: :D
[10:24] You: i'll see what i can do :(
[10:24] Rose Springvale: i can put a wreath on for you!
[10:24] Rose Springvale: this is what brian found :)
[10:24] Delia Lake: i have holiday decorations, but i don't have permissions to put them on public land
[10:24] You: ok Rose, i'll post a call anyway fo rhelp in that
[10:24] Brian Livingston: I am still holdign out hope for some nice sculpty wreaths or garland or lights
[10:24] Jon Seattle: toroids for all and a merry xmas
[10:25] Brian Livingston: It's amazing that 99% of the christmas decoration are alpha textures
[10:25] Sonja Strom: what is a toroid?
[10:25] Rose Springvale: yes
[10:25] Brian Livingston shudders
[10:25] Danton Sideways: :D
[10:25] Delia Lake: last christmas there weren't sculpties
[10:25] Brian Livingston: I know, I just figured that someone would've made soemthign ncie out of themthis year and I've found clsoe to nothing :/
[10:26] Rose Springvale: green donuts!
[10:26] You: one thing i'd like to do
[10:26] You: (but it wil ltake at least a year)
[10:26] You: would*
[10:26] Delia Lake: me either. the some of the alpha ones are better looking
[10:26] You: was to make a complete decor, items, etc, using The Twelve Days of Xmas carol
[10:26] Brian Livingston agrees with Delia
[10:27] Brian Livingston: Sounds Nice Moon
[10:27] Rose Springvale: ah, lilth gave me a pear tree!
[10:27] You: oh, i'll never make it lol
[10:27] Rose Springvale: lol
[10:27] Rose Springvale: sorry
[10:27] Rose Springvale: long week
[10:27] You: lacking the partridge :)
[10:27] You: anyway lol
[10:28] You: Alp Meadows: work to do
[10:28] Rose Springvale: yes, she thought it was a peach and had never heard the song!
[10:28] You: o.O
[10:28] Moon Adamant loves 12 days of Xmas
[10:28] Delia Lake: i do seem to be able to put out things here....wreath to my left
[10:28] Delia Lake: if you would like i can put put some of what i already have
[10:28] You: looking quite good
[10:28] Rose Springvale: yes pretty
[10:29] You: ok
[10:29] You: alp meadows
[10:29] You: we have some issue sthat have arised
[10:29] Jon Seattle: I have just a few details left to do on the DTs.
[10:29] You: Sonja would like to make a suggestion as regards roads
[10:30] You: we will need to plan the lodge, Gonta has offered to make it and is waiting for specs
[10:30] You: (my fault there, mostly)
[10:30] You: also my fault...
[10:30] You: dunno why, but i thought last saturday that there was A treefest scheduled
[10:31] Rose Springvale: there was moon
[10:31] Rose Springvale: but no one had perms in am
[10:31] Rose Springvale: to plant
[10:31] You: oh?
[10:31] Rose Springvale: because it takes some special permistion to plant linden trees
[10:31] You: i planted a few trees in teh Hamlet
[10:31] You: hmmm
[10:31] You: were people in the LW group?
[10:32] Jon Seattle: yes, lindon trees require more than the usual permission to rez objects
[10:32] Rose Springvale: yes, we could plant prim trees but not LL
[10:32] You: i'll look into that
[10:32] Sudane Erato: you have to be an officer
[10:32] Delia Lake: if i can terraform in AM can i also put out the trees?
[10:32] Sudane Erato: no... terraform has to do with the sim settings
[10:33] Sudane Erato: planting prim trees with the parcel settings
[10:33] Sudane Erato: ridiculously confusing
[10:33] Symo Kurka: i also would like to put some trees on the sim border out of my property...
[10:33] Jon Seattle: yup
[10:34] You: we'll see then, i think, who wants to help plant trees
[10:34] You: or check the parcel settings
[10:34] Sudane Erato: kk... does everyone want to plant trees?
[10:34] Symo Kurka: i'm available
[10:34] You: dunno what will be best
[10:34] Sudane Erato: I'll invite whoever does
[10:34] Sonja Strom: Ii would like to.
[10:34] You: Sudane, please
[10:34] Rose Springvale: yes sudane :)
[10:34] You: can you also prepare a box with the appropriate Linden trees?
[10:34] Jon Seattle: I should plant a few too :)
[10:34] Rose Springvale: she did!
[10:34] Delia Lake: yes, tree planting is good
[10:34] Sudane Erato: oh... I did!
[10:35] Rose Springvale: its in the forum and plats!
[10:35] Rose Springvale: yes
[10:35] Rose Springvale: :)
[10:35] Sudane Erato: yes
[10:35] You: ah, you already did, thanks :))
[10:35] Delia Lake: yes. i have them
[10:35] You: ok, so please everyone use those
[10:35] You: because it will be easier also to change them for summer settings
[10:35] You: roads
[10:35] You: Sonja, have you laid your suggestion already?
[10:36] Sonja Strom: sorry, I have a question first.
[10:36] Sonja Strom: When you say to "use those"
[10:36] Sonja Strom: you mean the ones in the egg?
[10:36] Rose Springvale: yes
[10:36] You: is it an egg?
[10:36] Sonja Strom: The trees with snow on them.
[10:36] Sonja Strom: OK
[10:36] You: yes
[10:36] Symo Kurka: ok
[10:36] You: because we're doing the winter landscape
[10:36] Symo Kurka: clear now
[10:36] You: and if we have a narrow range... easier to change later for the summer landscape
[10:36] Sonja Strom: Thank you for bringing up the roads issue.
[10:37] You: ehehe, no thanks, i am listening :)
[10:37] Sonja Strom: I was thinking that where the main road goes from Neufreistadt to Colonia Nova could be more realistic in relation to the terrain.
[10:37] Sudane Erato: Sonja, Symo... any other tree planters?
[10:37] Jon Seattle wishes for a larger snowy pine to match the non-snowy version
[10:37] Symo Kurka: Yes i'm available to plant
[10:37] Sudane Erato: other than you two?
[10:37] You: Delia and Jon, i believe
[10:37] Jon Seattle: Yes, I will also
[10:38] Delia Lake: i will plant.
[10:38] Sudane Erato: kk
[10:38] You: and i'll plant too, but i am already an officer
[10:38] You: ok, Sonja, still listening
[10:38] Sonja Strom: I brought it up a few times here and there.
[10:38] Symo Kurka: can i suggest something for the sim borders
[10:38] Sonja Strom: Then in trying to see the best route I took a walk, to see where I thought would be best for it to go.
[10:39] You: sure Symo, but let Sonja finish first, and we will listen to you next
[10:39] Symo Kurka: k
[10:39] Symo Kurka: sorry
[10:39] Sonja Strom: Probably if we could start from the beginning i could make a suggestion I would like, but where everything is now, I don't think anything I could come up with would work well.
[10:39] You: lol, np at all!
[10:39] You: hmmm Sonja
[10:39] You: but having sol plots already... and people building already
[10:39] You: sold*
[10:40] You: i don't quite think we can start from scratch :(
[10:40] Sonja Strom: Yes, exactly Moon. Probably if we could start from the beginning i could make a suggestion I would like, but where everything is now, I don't think anything I could come up with would work well.
[10:40] You: could terraforming help instead?
[10:40] You: make the higher bits more dramatic, specially in teh west?
[10:40] Sonja Strom: perhaps.
[10:40] Sudane Erato: yes, the mapping of AM has been a VERY long process
[10:40] You: ask Bjerkel to drop some of her boulders there as well?
[10:41] Sonja Strom: yes, I think that would make it more realistic for the road to be where it is now.
[10:41] You: ok, i'll ask bjerkel for a few more of her boulders then :)
[10:41] You: and Sudane also to terraform it further
[10:41] Symo Kurka: Oh pls be very careful in changin AM, it's a wonderful sim
[10:41] Sonja Strom: That is a good idea, I think.
[10:42] Delia Lake: along with this subject, i would like to move the source of the river to under the meadow and not under the NFS wall
[10:42] You: ah Symo, we will just make teh landscape over you a bit more dramatic
[10:42] Sonja Strom: I like AM very much -- and NFS and CN as well, but I think we can always work to make them better.
[10:42] You: ok, let's organize
[10:42] Delia Lake: it is really a small change, but i didn't want to do it unilaterally
[10:42] Sonja Strom: I agree with Delia.
[10:42] You: Symo, your suggestion for the borders first
[10:42] You: and then i do want to talk the river too
[10:43] Symo Kurka: i suggest to try rezzing hugeprims on the borders with wide mountain panoramas
[10:43] Symo Kurka: and see how it looks
[10:43] Delia Lake: there is one set that i've seen that is very good actually
[10:43] Sonja Strom: there is a place I also go to sometimes that has some panoramas.
[10:44] Sonja Strom: I can show you if you like.
[10:44] You: Delia, can you tell us the maker?
[10:44] You: sure, i would be inetersted in proposals
[10:44] Delia Lake: i'm looking through my lm's
[10:44] Sonja Strom: It is a little bit different use, though.
[10:44] Sudane Erato: panels like that will block the sun
[10:44] Symo Kurka: i can rez on my own near my boeders and you see if you like it
[10:44] Sudane Erato: and the ditant water
[10:44] You: i can also look in my urls for free photo and see what i can get
[10:44] Sonja Strom: true, I had not thought of that.
[10:44] Sudane Erato: distant water
[10:44] You: oh, really?
[10:44] You: never tried that
[10:45] Rose Springvale: feels very mainland to me
[10:45] Sudane Erato: :)
[10:45] Sonja Strom: To work well, they would probably have to be all along the entire side.
[10:45] Sonja Strom: otherwise, there would be a mainland-like edge to the photo.
[10:46] Sudane Erato: i am very attached to the existing environments, especially with the coming of Windlight
[10:46] Rose Springvale: i wouldn't want them along my property in CN.
[10:46] Sudane Erato: i feel we don't want to compromise that
[10:46] You: never having tried... i really don't have an opinion
[10:46] Delia Lake: actually i wouldn't want it behind my valley office either
[10:46] Delia Lake: i like looking at the sea
[10:46] Rose Springvale: me too
[10:47] Sonja Strom: I think the signs at the end of the roads in NFS are helpfu.
[10:47] Sonja Strom: They are funny, and help to define the ends of the sim.
[10:47] You: i like the vastness of teh sea view from teh top of AM though... makes me think on some panoramas from Sintra Mountains
[10:48] You: nevertheless, i would say that we could try on one side, see what we think
[10:48] Jon Seattle: yes, I generally like them too
[10:48] Symo Kurka: i would propose a temporary try
[10:48] Rose Springvale: excuse me all, Gideon is here
[10:48] Symo Kurka: and possibly we'll take it off
[10:48] Rose Springvale: please come when you can
[10:49] You: we can always rezz a megaprim and see what happens... i must say that i never had much luck with pictures laid upon a megaprim
[10:49] Delia Lake: i am having trouble finding the right lm, but when i do, i will give it to you, Moon
[10:49] Sonja Strom: of course rose :) perhaps we could try it along one of the shortest sides - to the north or south.
[10:49] You: ok, thanks Delia :)
[10:49] You: ok, we'll ahve a try and see what happens
[10:49] Sonja Strom: If we want to make a test of it, I mean.
[10:49] Delia Lake: the one i'm thinking of is of mountains that looks somewhat like our sim
[10:49] You: Sonja, i do like the end of road signs to
[10:49] You: too*
[10:49] Sonja Strom: :)
[10:50] Symo Kurka: yes only a test
[10:50] You: but i dunno who has them, and if we could rez those at AM roads
[10:50] Sonja Strom: Warning! Danger!
[10:50] You: not that we can't make new
[10:50] Sonja Strom: Maybe we could copy them, or make new ones.
[10:50] Symo Kurka: i should have some
[10:50] You: yes
[10:50] You: i'll check on who made the old ones
[10:50] Sonja Strom: ok
[10:50] You: possibly Dianne
[10:51] Sonja Strom: could be.
[10:51] You: ok
[10:51] You: river
[10:51] You: Delia: your suggestion?
[10:52] Delia Lake: yes
[10:52] You: hmmm
[10:53] You: you suggest that the river doesn't start under the walls, is that it?
[10:53] Delia Lake: yes
[10:53] You: where then?
[10:53] Delia Lake: that it has a spring that starts under the meadow instead
[10:53] Delia Lake: even if it is all on the AM sim
[10:54] You: by under the meadw, you men hmmm, above the Seven Dwarfs Bridge?
[10:54] You: mean*
[10:54] You: (that's Sleazy's bridge)
[10:54] Delia Lake: down the hill from Sonja's
[10:54] Sudane Erato: i might just add in here... that many people have been intrigued...
[10:54] Brian Livingston has noticed that we have the riverin the S of NFS under teh undeveloped area that sorta disappears underneath the city. Could that be utilized somehow to feed thsi river?
[10:54] Sudane Erato: by the idea of a stream flowing under the city of NFS
[10:55] Delia Lake: the NFS field/meadow
[10:55] Delia Lake: i was wondering that also Brian
[10:55] You: hmmm, you'd need a basin under NFS, i think
[10:55] Delia Lake: that river comes from no where and goes no where
[10:55] You: i mean, they are running in opposite directions
[10:55] Brian Livingston: Just have a set of three pipes similar to that which the river enters uncder NFS
[10:55] You: that river in altenstadt is actually a sewer
[10:55] Sonja Strom: yes, it would be...
[10:55] You: or was
[10:55] Brian Livingston: We mastered nature and channeled the water. huzzah!
[10:55] Brian Livingston: Oh...
[10:56] Brian Livingston: Hmm, river of sewerage, not so pleasant
[10:56] You: it's sort of something that was left from Uquake
[10:56] You: well, let me explain
[10:56] You: before Uquake
[10:56] Sudane Erato: hehe
[10:56] Delia Lake: there are a variety of solutions here, but the way it is now is not realistic
[10:56] Sonja Strom: that is one reason I have been thinking it would be good to move it, also.
[10:56] You: that area was urban
[10:56] You: Kendra had developed it
[10:56] You: and she had a sort of canal with a sort of passage
[10:56] You: right, Sudane?
[10:57] Sudane Erato: yes
[10:57] You: when the Uquake happened
[10:57] Sudane Erato: the canal was along the east wall
[10:57] You: teh prims were removed, but the water was left
[10:57] You: and i built the bridge there by mistake :P
[10:57] Sonja Strom: oh :)
[10:57] You: because i was actually going to build the long bridge
[10:57] Sudane Erato: :)
[10:58] You: that's why that bridge is called teh Mistake Bridge :D
[10:58] Sudane Erato: hehe
[10:58] You: (then i built the long bridge next)
[10:58] Brian Livingston: lol
[10:58] You: so...
[10:58] You: what you ahve there
[10:58] You: is a mix of an older situation with a mistake on teh top lol
[10:59] Sonja Strom: ah, I was wondering how it came to be how it is.
[10:59] Sudane Erato: please forgive me... i must leave for the concert
[10:59] Sonja Strom: ok, see you.
[10:59] Sudane Erato: as i am the sponsor :)
[10:59] You: and in fact, i want to discuss teh redeployment of altenstadt next... without mistake bridge :)
[10:59] Danton Sideways: Bye
[10:59] You: oh
[10:59] Sonja Strom: yay!
[10:59] Sudane Erato: bye
[10:59] You: have fun!
[10:59] Brian Livingston: I was planning on attendign the same
[10:59] Jon Seattle: Bye :)
[10:59] Sonja Strom: me too.
[11:00] Symo Kurka: is it a CDS concert?
[11:00] Brian Livingston: But I'll stick around fora few if we're discussing altenstadt
[11:00] Sonja Strom: but I would like to hear what Moon is saying.
[11:00] You: ok, i'll shorten this then
[11:00] Brian Livingston: Yea
[11:00] Sonja Strom: yes, Symo.
[11:00] You: ok, so to shorten up
[11:00] Sonja Strom: in the NFS cathedral.
[11:00] Delia Lake: oh, yes. the concert
[11:00] You: Delia, we will have to see, i think
[11:01] You: i am a bit indifferent about where the river starts
[11:01] You: but i am certainly worried about primmage in NFS
[11:01] Delia Lake: it seems strange to have a river with a very steep bed coming out from under the wall
[11:01] Danton Sideways: Excuse me, for me it is RL that is calling.
[11:01] You: so i wouldn't link the two streams
[11:01] Sonja Strom: ok Danton, see you.
[11:01] You: what about hmmm
[11:01] Symo Kurka: by Danton
[11:01] Danton Sideways: Bye it was most interesting
[11:02] Brian Livingston: Bye Danton
[11:02] You: having it born under Sleazy's bridge?
[11:02] Danton Sideways: I have to learn to make a plywood box...
[11:02] Sonja Strom: haha
[11:02] You: it has an arch... we could make a few more rocks tehre
[11:02] Sonja Strom: you will.
[11:02] Danton Sideways: Cheers
[11:02] Sonja Strom: bye
[11:02] You: so it would become a bridge/ watermother (?) thingy
[11:02] Jon Seattle: Plywood boxes are not difficult :)
[11:02] Brian Livingston: So it emerges from teh cliffside?
[11:03] Delia Lake: maybe later, Moon, you and i could walk over by the river source area and i can try to show you
[11:03] You: well, the bit about the bridge makes a small basin
[11:03] Brian Livingston: I can picture something like that. Seems like a possibility
[11:03] Brian Livingston nods
[11:03] You: so it could be a fountain
[11:04] Symo Kurka: a waterfall??
[11:04] You: i suppose you don't have the expression watermother or mother of water
[11:04] You: which is exactly that... a sort of building enclosing a spring
[11:04] Brian Livingston: A Mountain spring of sorts?
[11:04] Brian Livingston: ok :)
[11:04] Delia Lake: we could do those
[11:04] You: i think it's a compromise
[11:05] You: and we could suggest by hiding the srping
[11:05] You: spring*
[11:05] You: that perhaps it could be a large spring :)
[11:05] Sonja Strom: I think it would be best in general if we could work toward a future overall concept, with a river that goes through NFS (somehow).
[11:06] Brian Livingston: Now, would it be possible for the water voluem of the river to incrase during the spring to reflect the increased snow melt or am I just getting silly now?
[11:06] You: hmmm, possibly through NFS East
[11:06] Sonja Strom: Perhaps with the prims as they are now this would not work well, but things are always improving.
[11:06] Sonja Strom: Yes Moon, that seems like a good possibility.
[11:06] Delia Lake: yes
[11:06] Delia Lake: that would be easy
[11:06] Sonja Strom: right now that is the highest part of NFS, or?
[11:06] Delia Lake: you just increase the width of the prims and speed up texture
[11:07] Sonja Strom: so that would make sense.
[11:07] You: the highest bit in NFS is the schloss hill
[11:07] You: but mind something
[11:07] Sonja Strom: that is the East side.
[11:07] You: and i think this is the source of what we are discussing here
[11:07] You: rivers aren't born at top of mountains
[11:08] You: they are born at basins which can be quite high
[11:08] Delia Lake: no
[11:08] Delia Lake: that's why i was thinking under the meadow
[11:08] You: but need a bit of slope above to fill the stream
[11:08] You: yes, Delia
[11:08] Sonja Strom: I wish Bjerkel were here. She is very knowledgeable about these things.
[11:08] You: i do understand what you mean
[11:08] You: but i am worried about compromising the already existing bridges then
[11:09] You: let's do this... i'lll go there with you and see what can be done
[11:09] Delia Lake: sources in rl come out of rock that is somewhat poros
[11:09] Sonja Strom: Perhaps we could move them.
[11:09] Delia Lake: such as the sedimentary rocks in the vally basins of the alps
[11:09] You: not without moving the roads, i am afraid
[11:09] Sonja Strom: to me it is best to always improve.
[11:09] Delia Lake: we would not have to move the roads
[11:09] Sonja Strom: But, i am a bit of a perfectionist.
[11:09] Delia Lake: just the top part of the river
[11:10] You: you would if you would move the bridges
[11:10] You: guys, this is what i suggest
[11:10] You: i'll have a look with Deliand teh River WG
[11:10] You: most possibly, teh solution will be
[11:10] Delia Lake: ok
[11:10] You: twofold
[11:11] You: 1. have a hmmm treacle of water being born from an enclosed spring in sleazy's bridge
[11:11] You: 2. have a large basin (which is already there, in fact) in teh meadow and make THE stream start from there
[11:11] Symo Kurka: i like mostly the 2nd
[11:12] Sonja Strom: yes, that is a good option.
[11:12] Brian Livingston: Hmm... I hink either could work
[11:12] You decline Neufreistadt Kirche, Neufreistadt (135, 177, 172) from A group member named Rose Springvale.
[11:13] You: i was suggetsing both at same time
[11:13] You: have the treacle appearing and disappearing
[11:13] Symo Kurka: Hope i do not offend you but beeing a CDS newbie i'm very curious to attend the concert
[11:13] You: but making very clear that the basin is THE source of teh river
[11:13] You: oh, Symo, do go and enjoy :)
[11:13] Sonja Strom: ok Symo. see you.
[11:13] You: the church is just accroos teh main platz :)
[11:14] Symo Kurka: bye all and thank you
[11:14] Delia Lake: i would like also to go to the concert actually
[11:14] Sonja Strom: that seems like a possibility - certainly rivers have more than one source - but I would like to look at them before giving any real opinion on my preference.
[11:14] Delia Lake: could we look at the river a little later?
[11:14] Brian Livingston: Ok, I am going to run as well. I'll read over the remainder of hte transcript in the forum and I'll post if i have any furhter thoughts :)
[11:14] You: surely
[11:14] You: and i'll adjourn
[11:15] Delia Lake: thank you. maybe after the RA and before skating?
[11:15] Brian Livingston: Until later :)
[11:15] Sonja Strom: OK, sorry that your meeting has gotten so small Moon!
[11:15] You: so that you all can go to teh concert :)
[11:15] You: it's ok lol
[11:15] You: but please, if you can help Rose decorating, i'd appreciate it
[11:15] Sonja Strom: ok, I will offer that to her.
[11:16] Delia Lake: i'll do that for sure
[11:16] Sonja Strom: I would appreciate it if you would talk with Bjerkel about the river.
[11:16] Sonja Strom: She is quite knowledgeable about such things.
[11:16] Delia Lake: see you later then :)
[11:16] Sonja Strom: see you :)
[11:16] Delia Lake: i have spoken with Bjerkel already, yes
[11:16] You: i will of course :)
[11:16] Sonja Strom: great!
[11:16] Sonja Strom: :)
[11:16] You: yes, she is in the River WG as well
[11:17] Sonja Strom: oh, good!
[11:17] Delia Lake: yes
[11:17] Sonja Strom: Now I will go to the church also.
[11:17] Delia Lake: we are waiting to do anything until we resolve the source
[11:17] Delia Lake: see you soon. bye and thanks :)
[11:18] Sonja Strom: i see, but probably is also important for the source to be in a place that makes sense.
[11:18] You: bye, enjoy teh concert
[11:18] Jon Seattle: See you and thanks!
[11:18] Sonja Strom: with the terrain.
[11:18] Sonja Strom: OK, see you :)

Eudaimonia now!
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