The Guild has the right to govern itself as a NGO, so this is a question for its members, not the government. As a governmental 'customer' of the Guild who gratefully benefits from its work, I would like to encourage its members to err on the side of simplicity and ease of administration.
Under its current charter, the Guild has at least three panels, perhaps intended to protect conflict of interest issues ... but in practice demanding more leadership, more meetings, more time and more subtlety in parsing assignments than may always be easy to achieve.
Do you really need a guild AND faculty AND B.A.C. AND three chairs, one of each?
Might the faculty better be a honorary title than alleged organizing body .. especially if classes continue to be fairly rare?
Should there not be someone who can convene the Guild when the Secretary is unable to attend, or ill?
And so on. I invite our friends in the Guild at least to consider opportunities to simplify their structure, at this convenient occasion of officer elections.
I have been trying, though slowly, to do the same thing myself: earmarking laws that tell the Chancellor to do things ... and then doing them, or noting the ones we haven't done in ages and no one seems to miss. Think of it as spring housecleaning.
Regards JP
== My Second Life home is CDS. Retired after three terms
== as chancellor of the oldest self-governing sims in SL.