At this point, I fail to have good reasons to [i:1fqeccy6]strongly[/i:1fqeccy6] argue for the citizen-is-a-landowner scenario, since under the franchulates this is going to be different anyway.
There was a good, solid theory behind the citizen-as-landowner scenario. Neufreistadt will always have one big running cost: paying for land use to LL. This is not going to change or disappear. [i:1fqeccy6]Ergo[/i:1fqeccy6], the easiest way to deal with that burden is to shift it on the citizens, and, logically, what happens is that NFS becomes a cooperative (although a mix of residential/commercial, which I don't know if they exist) for sharing the costs of holding the land.
It also follows that if all citizens are equal upon the law (as they should), [i:1fqeccy6]everybody has to contribute to pay for the land[/i:1fqeccy6]. Not "equally" (we're not a soviet cell... ) but according to the level of usage of land. You want more, you pay more. You want to contribute as little as possible and don't care about land anyway, fine. You can get a microplot.
But [i:1fqeccy6]philosophically[/i:1fqeccy6], each and every citizen is [i:1fqeccy6]contributing to pay for the collective land usage[/i:1fqeccy6] (every cent counts!  which reminds me that I have to pay for my rent today, oops...).
Now, is this the only/best system? Not at all. One could argue, after all, that people could simply pay a "citizen's fee" every month (say, 1/20th of the island cost  US$ 10 or so), and buy tier-free land separately, according to their wishes, and not pay any monthly fees for land. This would be a scenario of "all citizens pay the same taxes". While I dislike it for political reasons (huge landowners would pay the same taxes as landless people), it is a possibility. A mixed model would be to pay a fixed base  US$ 5/month  and an additional fee relative to the amount of land held in the CDS.
No matter what that model ultimately would be, it would need to address the most important issue: we need to pay LL a monthly fee, and we need to get that monthly fee from "somewhere".
I imagine, though, that if people now squeal for paying the L$42/month for microplots just to "be citizens", they'd simply forget about NFS if we charged them L$1400 or so just for the "privilege" to say they're landless citizens...
So, citizen-as-landowner is a [i:1fqeccy6]pragmatic[/i:1fqeccy6] solution. There are many more possible ones. We attempted two in the past. One was to charge 10% of sales tax, based on an estimate of the amount of money Ulrika and Kendra made during a week of Oktoberfest, which was astronomic, and projecting it to a month and taking 10% of each, it would give the city enough funds to pay for the sim. It certainly is a possibility, although I'm quite sure that right now the amount of taxes extractable from the sales would never come near to that amount (meaning: we need more regular events and more high-quality items for sale!). This would mean that we would need to squeeze out taxes from the citizens somehow, to sum it up to the ~ L$60,000/monthly that we need. Regularly like a clock.
Our second approach was actually setting up a State-owned casino... that didn't work either. While I agree that one could cook up several methods to squeeze L$ out of citizens, we found a simple and elegant model that works nicely and is understood by everybody: pay land usage fees, like everywhere else in the virtual world of SL That is something that everybody understands, and that is something that everybody will always ask when they'll come to NFS to set up their homes or shops: "how much will it cost me?"
I would thus argue that citizen-as-landowner is the most [i:1fqeccy6]natural[/i:1fqeccy6] answer to the problem of defining citizenship, [i:1fqeccy6]because[/i:1fqeccy6] that's the way the rest of SL works, and [i:1fqeccy6]because[/i:1fqeccy6] it's the fairest way to "tax" citizens: according to the size of the land parcels they own.
What is the alternative here? The so-called "microplot equivalent" (used to a degree on the franchulates). If you don't want to buy land, but want to become a citizen, that's ok. Buy a microplot. If there are no microplots available, buy a [i:1fqeccy6]virtual[/i:1fqeccy6] microplot. For just L$42/month, you can be a citizen of Neufreistadt and get a nice deed to a bit of virtual virtual land (double-virtual!). Cool
Citizen-as-landowner thus becomes an [i:1fqeccy6]abstract[/i:1fqeccy6] concept, since people might not own a microplot at all (like what will happen on the franchulates), but they pay for a "microplot equivalent". We're getting more complex and abstract as time goes on, which is normal. BTW, the Scots offer on the Internet something similar, you can buy a plot of 1 m2 on a forest and get a fully legitimate deed stating that you've now got an aristocratic title (since the ancient Scottish titles are tied to land ). I applied for one once (you can get them on the Internet and they're cheap!) but, sadly, since I'm not a subject of HMQ Elisabeth, my application was rejected, but I got a nice email explaining why In any case, that deed is for "virtual" land. The 1 m2 plot, while pysically existing, is in a forest somewhere in Scotland, and by buying it, m2 by m2, they're preventing that a gigamall is set up there and razes the forest down  a very clever system of protesting against gigamalls destroying the Scottish forests, making money, and getting lots of legitimate titles to land being granted to utter strangers
In any case, it's titles-tied-to-land-ownership once more
I'm digressing, but as you can see, I'm avoiding the whole concept of enforceability  deliberately so. I think that it's quite hard to have a consensual agreement of what would be more "enforceable" (in the sense that people would be more reluctant to abandon, if they were punished): a huge escrow in L$, or taking away land. For some, land is important; for others, money is important; I don't even have an idea on the percentage in each case. Both are "enforceable" in the sense that you can "take them away" as punishment.
Land, however, has a [i:1fqeccy6]sense of community[/i:1fqeccy6]. Whether leasing, renting, or buying, even in real life, if the government "takes your home away"  and the home is the emotional attachment one has to a physical spot  it's a hard blow. If the government takes your money away, well, it's hard as well, naturally... but people will still say, "at least I still have my home!". Choosing among both, it's hard to say what is worse  having no money or no home (since if you have money, you can always buy a new home!). However, [i:1fqeccy6]being banned by a community that takes your home away[/i:1fqeccy6] is a very strong psychological deterrent to prevent people from breaking the rules. Taking your money away, well, you can always make money elsewhere. But "being banned from a community" means usually that: getting thrown out of your home.
Is the psychological approach of "getting your home removed by the community" stronger than (yet-to-be-devised) alternatives? Maybe, and maybe not. In SL, when I see people complaining that they were banned for some reason, they will list "they took my home, my shops, my colelction of sex balls, my money" and lament publicly. Someone with no ties to SL  namely, no homes  will complain little: they'll simply get a new alt and start afresh. If they were clever, they have stashed their money outside of SL anyway (say, on Ginko...) and transfer it to the new avatar, so, no harm done there. But you won't get your home back (unless you're lucky and are able to buy it again).
This article is getting too long and I don't think I have any more comments But, to recap, any system that redefines citizenship [i:1fqeccy6]must[/i:1fqeccy6] address the following:
[list:1fqeccy6][*:1fqeccy6]a way to make sure the City gets their US$195 monthly, regularly, without surprises[/*1fqeccy6]
[*:1fqeccy6]a way to remove "something" as punishment that is a very strong incentive (psychologically, financially) not to break the rules[/*1fqeccy6]
[*:1fqeccy6]is fair to everybody, according to their level of commitment in the CDS[/*1fqeccy6]
[*:1fqeccy6]is easy enough to explain  ie. people will immediately understand what the issues for breaking the rules are, and that the consequences are severe[/*1fqeccy6][/list:u:1fqeccy6]
If all of the above are fullfilled on a potential model for redefining citizenship, I guess that we have devised a new formula, and like all good things in the world, when it's time to change something because we have a better solution, I'd be all for the better solution