[b:2vjga8wn][u:2vjga8wn]On civil soceity[/b:2vjga8wn][/u:2vjga8wn]
Why are we here? What are we doing participating in a democratic government in SecondLife? How do we measure whether we have succeeded in doing what we are trying to achieve? What is it about the way that we do things here in the Confederation of Democratic Simulators that is better than the way that they do things in, say, Caledon, or Dreamland, that is worth so much of our time to make work?
There is not, as no doubt all will agree, a singular goal, but a set of different goals (enforcable contracts, social harmony, governmental experimentation, citizen input into control mechanisms, theme maintenance, etc.). However, those are not a jumble of unrelated goals: they all have a central underpinning theme, a sort of meta-goal that underpins what the CDS is for, and has always underpinned, as far as I can make out, what all of its predecessors, (the city state of Neufreistadt, and Neualtenburg in all of its various incarnations) were about: carving out a true civil soceity, in which the principles of community spirit, democratic participation in decisionmaking and the rule of law stand together to promote the interests of all, and do so in ways that either a loose and informal association of people, or an autocratic, heirachical structure cannot. We aim, do we not, to create in SecondLife a functioning democratic, rule-governed, law-abiding community as a viable alternative way for people to live their SecondLives to the anarchic bulk of SecondLife. Our message to outsiders is, is it not, "if you want law and order, democracy, and a strong community spirit, join us".
Not everybody will want that, of course, but the beauty of SecondLife in general (and our system in particular) is that one can participate in SecondLife in many different ways, and, by joining one of the burgeoning number of communities, choose between a vast and sometimes bewildering array of different options as to how to participate in SecondLife. We add a new distinct possibility: non-roleplay rule governed democratic soceity. Unlike many of the other communities in SecondLife that are governed by rules (the goreans, the JAG Alliance Navy, Starfleet, even Caledon), we do it, not as part of some elaborate role-playing game, where people must get into some sort of special theme, and [i:2vjga8wn]pretend[/i:2vjga8wn] to be in a navy, or a character in Star Trek, or a Victorian English gentleman, but because we believe that being a rule-governed soceity is, for many people, at least, and for many activities at least (perhaps most notably including, but by no means limited to, commerce) is intrinsically better for doing [i:2vjga8wn]whatever[/i:2vjga8wn] one chooses to do, just like in real life, and that people can have all of those benefits without pretending anything in particular if they do not want.
Now that we are expanding with franchulates, our message can be broader than our traditional, "if you want to live in a community governed democratically in which law and order is maintained, come and be a citizen in Neufreistadt": we can now also say, "If you want to come and do business with people who live in a community governed by law and order, come and do business in the CDS", "If you want law and order and a strong community on your own land, join the CDS with that land", and "If you want to reassure your business customers that you are true to your word, join our law-abiding community". Enforcable contracts are a big part of that.
However, in all the excitement about the new things that we can offer, and the new ways that we can benefit people, we should not forget that those new things, enforcable contracts, good business relations, bringing our vision of an ordered and democratic soceity to those parts of the mainland that want it, are in addition to, rather than instead of, our fundamental aims of creating a true civil soceity, in which the principles of community spirit, democratic participation in decisionmaking and the rule of law stand together to promote the interests of all. Just because we add grid-wide enforcable contracts to our armoury of reasons to be part of the CDS, for example, does not mean by any measure that we should pursue policies that turn us into a contract-enforcing club, and forget the other, ultimately more fundamental and important, aim of a true civil soceity, in which the principles of community spirit, democratic participation in decisionmaking and the rule of law stand together to promote the interests of all. Nor even should we, with the recent excitement about the judiciary and franchulates and the combined power of the two, forget the equally important aim of creating a community spirit, and it is with that that I especially welcome Pat's recent renewed focus on promoting events (a murder mystery, I think, was his latest idea), as well as dealing with constitutional issues. Getting the games in Colonia Nova running should also be a boon to this. With franchulates, we can also organise a programme of franchulate-wide events, in conjunction with the local administrations/landowners there, to promote our community spirit accross the wider echalons of the mainland that we hope soon to annexe.
In building our civil soceity, we must be mindful of building it in a way that lasts, and is not prone to disintegrate. In particular, we must construct our governmental and social institutions in a way that promote unity over disunity, stability over instability, and that enable, when needs must, our government to have truly effective means of enforcing our laws against rogue citizens, or those who are involved in otherwise intractable disputes. Without stability, we are prone to disintegration, either by a failure of our central mechanisms, or by fractionation. Either would hamper our goal to create a true civil soceity in which the principles of community spirit, democratic participation in decisionmaking and the rule of law stand together to promote the interests of all. Disunity would break apart our community spirit, instability would undermine our democratic values, and lack of enforcability would render our law impotant and unable effectively to rule. Because of their importance to our ultimate goals, I will post separately on stability and on enforcability in due course. However, there can be little doubt that a united, stable, secure CDS, in which the rule of law prevails, with adequate enforcement mechanisms, is far more condusive to the goals of a civil soceity than a fractionated CDS, or an unstable CDS, or one in which there is no effective way of enforcing our laws. To work effectively, we need to be strong, resolute, and able to inspire confidence in outsiders. Only a combination of unity, stability and the effective rule of law stands any real chance of achieving that.