[quote="Sudane":28favyfu]The problem is that the good animals often contain a substantial number of prims (Seagulls are 21 prims).[/quote:28favyfu]
A rat should be able to be designed with half of that I think .. Right?
Also I believe that it would be good to keep it to 1 animal, an overdose of vermin will get boring.
[quote="Sudane":28favyfu]The parcels on both sims are quite small, and if one of the birds lingers over a full-of-prims parcel for more than a few seconds, it gets returned.[/quote:28favyfu]
- Would it be possible to let a bird only fly over public space? (but multiple parcels) Or would that get boring since the bird would fly only over the roads?
- Or would it be difficult to script it in such a way that it would only fly on public space? Well, *more* difficult probably.
[quote="Sudane":28favyfu]For this reason, the rats in the cloaca are a better idea, since the cloaca exists entirely on public land in CN, so it won't be become a prim load on random privately owned parcels.[/quote:28favyfu]
Hm hm. I thought it would be nice if a CN visitor, who's *too* curious (visiting the cloaca) would be surprised with a rat :-) Perhaps chasing the visitor out of the cloaca :-)
[quote="Chicago":28favyfu]... in Colonia Nova along the river and then perhaps in a lazy circle that went up the street outside the wall, towards the forum and back down the main street.[/quote:28favyfu]
Would that mean that a rat would be 'circling' in an exact circle? Like some of those fish/dolphins do?
Would that be a boring repetitive motion?
Wouldn't it be cool to let such a rat, scurry around randomly (searching for food??). It wouldn't be easy to script .. but with some group effort it would be do-able.[/quote]
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Argggh I'm over using certain English words .. :-/ 'scuse me for that! :D