Just trying to gather some requirements here. What types of objects/functionality would you like to see for voting and bonds systems and how would you like each system to interface with the city website? Thanks!
Guild Scripting Projects: Voting and Bonds
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The complicated thing about bonds is reselling it before maturity.
If we forget about reselling, a simple ATM should do the trick, e.g:
1) Investor wants to purchase NBurg bonds for X L$.
He pays the ATM machine X L$. The ATM checks wheter there a still bonds offered for subscription, and saves the purchased bonds in a external database.
2) The ATM pays automatically interests on the 1st of each month.
However, bonds might be resold in the future trough a broker or a stock exchange...