Missing wall sections

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Dianne
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Missing wall sections

Post by Dianne »

This is just to let everyone know that I am aware that sections of the wall in Neufreistadt keep disappearing all the time, and I don't think there is anything I can do about it. I have fixed the same section over by the North sim boundary many times now and it keeps vanishing.

My intention is to offer the wall for sale sometime soon as a sort of "medieval City Assembly Kit," then someone can buy one and repair it when I am not around. Astute followers of the trials and tribulations of the wall might notice I have been saying that for a while now however.

I did finally get an IM the last time it disappeared which said that it "went off world." This fits with my theory that it's the way the parcel is set-up that is really the problem. I have no way of accessing any of the parcel controls or any land controls as none of the NStadt groups I am in allow me to change stuff since the groups are all messed up.

I know it's a pain, I just wanted folks to realise that I try to keep the wall fixed, but if someone doesn't fix the parcel problem or the LSL bug or whatever the heck it is that is doing it, I can't really do anything about it.

Dianne

... Also the last time I checked, I was still a moderator in this forum. I should be removed as I no longer serve in the SC.

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Samantha Fuller
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Post by Samantha Fuller »

The reason the sections of wall keep disappering is because that wall is built with half of it overhanging the edge of the sim with the center balanced pecarously on the knife edge of the sim, so anything which causes it to shift over even .oo1m even for a millisecond causes it to topple into the void. :shock: Check the Mini Map to se what i mean. The solution is to move the whole wall in .5m. :)

I also agree that the city shoud buy Mod/Copyable sections of the wall and towers so we can modify them so people can enter the towers walk up stairs to walkways, build a gate by the supension bridge, ect.

ps. It woud be nice if you coud set all the sections to the Land Vertwang Group when moving the wall in. The last time i checked they were set to a varity of groups. :wink:

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Post by Sleazy_Writer »

Dianne > I'm an astute follower of the wall, and I know you're doing everything you can. That vendor is a great idea. (Community shop or ground floor of Rathaus)

Samantha > Let's test that 'hang-over' theory as soon as we have a copy :-) Sounds credible.

I wouldn't encourage you too much to beautify the walls, because previously people did their best to FREE public prims (for citizen & NGO use like the museum), they deleted a nice tower and steeple from the Kirche for that.

A much more interesting project (which would be much appreciated!) would be the Schloss. It has some ugly features and there's much plywood left. You'd have to ask Sudane for advice on that. It would be great if the Schloss could be a a New Guild project, with Samantha having a "go-on-do-it" licence :-)

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Post by Sudane Erato »

[quote="TOPGenosse":1ezi3md3] A much more interesting project (which would be much appreciated!) would be the Schloss. It has some ugly features and there's much plywood left. You'd have to ask Sudane for advice on that. It would be great if the Schloss could be a a New Guild project, with Samantha having a "go-on-do-it" licence :-)[/quote:1ezi3md3]
Alternatively, I'd like to suggest that the NFS sim redevelopment project begin in earnest, with its focus on the old "Altenburg" section and the Schloss area. This entire section has been in a state of disarray since the upheavals of almost a year ago, and its about time that we paid attention to it. Land is our most precious resource (along with prims), and this is land that is being wasted.

We may wish to retrieve some of the old discussions regarding possible uses of this area; some interesting things were proposed, and it would be good not to lose the benefit of them.

A brief history of the Schloss for those who may not be familiar with it. The Schloss parcel at one point became the private parcel of Ulrika Zugzwang, who commissioned Kendra Bancroft to erect the structure. It remained incomplete when Ulrika and Kendra left, and there was a strong consensus to remove it. Last August, Salzie and I spruced it up as the location of the Inaugural Ball, and because that was so successful, many of us thought there might be a future for it. But, most of the prims do remain the possession of Kendra, so, if we did decide to keep it as a component part of a new plan for the area, an arrangement with Kendra would be needed to transfer it to us.

Sudane.....

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Schloss area

Post by richie deschanel »

As a new resident I found this building to be of particular interest. It has a lot of potential and is worthy of completion/enhancement. It could become a focal point for the community.

Whilst on the subject we noticed that the numerous dance pose balls are all set too low - giving the impression of being buried up to your ankles in the floor. This is a great pity because until some decision is made on the future of this building it would be a simple job to correct them (I'd volunteer if bestowed with the right access rights for a short time).

I really hope that this buiding is completed and retained.

Richie

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Re: Schloss area

Post by Sudane Erato »

[quote="richie deschanel":3f1uqwa0] Whilst on the subject we noticed that the numerous dance pose balls are all set too low - giving the impression of being buried up to your ankles in the floor. This is a great pity because until some decision is made on the future of this building it would be a simple job to correct them (I'd volunteer if bestowed with the right access rights for a short time). [/quote:3f1uqwa0]
Hehe... I'm short :).

And really, that would be great. I'll go check the group affiliation, and let you at it.

Sudane.....

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Post by Sleazy_Writer »

We've adjusted nearly all dancing balls (excl. those near the arrow). Let me know if I made a mistake. Enjoy the dancing!

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Dianne
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Post by Dianne »

[quote="Samantha Fuller":2vzgbfac]The reason the sections of wall keep disappering is because that wall is built with half of it overhanging the edge of the sim with the center balanced pecarously on the knife edge of the sim, so anything which causes it to shift over even .oo1m even for a millisecond causes it to topple into the void. :shock: Check the Mini Map to se what i mean. The solution is to move the whole wall in .5m. :)...[/quote:2vzgbfac]I will try this out next time I am in the sim, but I don't believe this is really the problem.

The reason I don't believe this is that the wall has always been in the same location and only recently (with the changes to the parcels) did it start disappearing. On the Northern and Eastern edges of the sim, the wall is simply pushed right up to the edge, it can't be pushed [b:2vzgbfac]out[/b:2vzgbfac] of the sim so the general technique is to push it as far as it will go and then let go. This should leave it right at the extreme edge of the sim and is kind of "standard practice" for this kind of thing. It makes no sense to me that a bunch of prims all standing in an exact line like that would all stay in place except *one* of them keeps drifting all by itself and disappearing? it's possible but it doesn't sound that likely to me.

Another thing to consider is that the wall also started disappearing on the south side which is nowhere near the edge of the sim when the parcels changed. Also, a method that has alleviated the problem in a few cases so far has been to link the bit that keeps disappearing to another section nearby. If prim drift was the problem, then the entire link-set would disappear, but in fact this often solves the problem until it breaks out somewhere else.

It seems to me that it's more likely about prim allotments on parcels and that old bug in regards what happens to the prims when a vehicle or some kind of automatic rezzing takes place. I have no ability to look at or alter any parcels or parcel limits or settings however, so I can't be sure and I can't do anything about it anyway.

As far as the groups go, I have been purposely *not* setting the wall to the Land group (although a few pieces are I think), for a couple of reasons.

The main reason is that the groups are still all screwed up IMO and I have had problems with the Land group in particular in terms of being able to edit or move things that others have set to this group or others being able to access things that I have made that are set to this group. I have posted about this problem and the fact that the groups need revamping many times and never got a response of any worth or utility.

The secondary reason is that it's my wall, why should I put it in a public group? Again, I have posted many times about how no one in any official position in the CDS has ever done the "right thing" by me and given me any kind of recompense for all the work I have done on it as well as other projects I have made for the city and the CDS. I am not trying to be bitchy about it, in fact I have been exceedingly patient, but I would be an idiot to give up on something that took me two or three weeks of solid effort to make, and hundreds of hours to maintain for no return.

It's not even about the money (even though other members of the CDS have gotten some real sweetheart deals for construction in the past), it's more about my own sense of personal dignity. If you sense that I might be slightly pissed off about it, you may be right. :shock:

[i:2vzgbfac]When[/i:2vzgbfac] I get around to it, I will offer the wall for sale in my shop and anyone can buy a copy and replace the bits till the cows come home.

In the interim, if anyone wants to remove it and put up their own wall, be my guest (as long as you have the permission of the CDS to do so).

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Post by Kendra Bancroft »

[quote="Sudane Erato":1hxe4kv8][quote="TOPGenosse":1hxe4kv8] A much more interesting project (which would be much appreciated!) would be the Schloss. It has some ugly features and there's much plywood left. You'd have to ask Sudane for advice on that. It would be great if the Schloss could be a a New Guild project, with Samantha having a "go-on-do-it" licence :-)[/quote:1hxe4kv8]
Alternatively, I'd like to suggest that the NFS sim redevelopment project begin in earnest, with its focus on the old "Altenburg" section and the Schloss area. This entire section has been in a state of disarray since the upheavals of almost a year ago, and its about time that we paid attention to it. Land is our most precious resource (along with prims), and this is land that is being wasted.

We may wish to retrieve some of the old discussions regarding possible uses of this area; some interesting things were proposed, and it would be good not to lose the benefit of them.

A brief history of the Schloss for those who may not be familiar with it. The Schloss parcel at one point became the private parcel of Ulrika Zugzwang, who commissioned Kendra Bancroft to erect the structure. It remained incomplete when Ulrika and Kendra left, and there was a strong consensus to remove it. Last August, Salzie and I spruced it up as the location of the Inaugural Ball, and because that was so successful, many of us thought there might be a future for it. But, most of the prims do remain the possession of Kendra, so, if we did decide to keep it as a component part of a new plan for the area, an arrangement with Kendra would be needed to transfer it to us.

Sudane.....[/quote:1hxe4kv8]

Not to be a nitpick --but the name "Altenburg" is currently in use in Neualtenburg.

Currently we have three cities that make up Neualtenburg.

Altenburg
Neuburg
and the Barony of Sternberg.

I'd very much appreciate that Neufreistadt not use the term "Altenburg".

Thanks,

Kendra

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Post by Sleazy_Writer »

Hi Kendra, we're trying not to use it, but we just like that name so much! ;-) But personally I've been calling it "the Undevelloped Area" all the time.

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Post by Kendra Bancroft »

[quote="TOPGenosse":3e2ai3uw]Hi Kendra, we're trying not to use it, but we just like that name so much! ;-) But personally I've been calling it "the Undevelloped Area" all the time.[/quote:3e2ai3uw]

How about " Alte Uferhausburg"?

which roughly translates as "Old Bancroft Castle" ;)

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Post by Dnate Mars »

As part of the redevelopment of the city of Neufreistadt, a new name for the part that was (is?) known as Altenburg is being considered. Until a new name is formal, it just makes it easier to to refer to it as we have. We will take your suggestion under consideration when we get to that phase.

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Nikki
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Post by Nikki »

How about „Bancroftplatz“ ? :D

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Post by Kendra Bancroft »

[quote="Dnate Mars":1lvaitru]As part of the redevelopment of the city of Neufreistadt, a new name for the part that was (is?) known as Altenburg is being considered. Until a new name is formal, it just makes it easier to to refer to it as we have. We will take your suggestion under consideration when we get to that phase.[/quote:1lvaitru]

danke schön

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Post by Aliasi Stonebender »

I seem to recall we went through this once before, when I changed the actual parcel name.

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